Metaphor on the iPad
An essay I wrote for Dan Cavicchi’s Audience class at RISD about the use of interface metaphors on the iPad, and why it was justified for Apple to strongly suggest developers use them in their Human Interface Guidelines.
An essay I wrote for Dan Cavicchi’s Audience class at RISD about the use of interface metaphors on the iPad, and why it was justified for Apple to strongly suggest developers use them in their Human Interface Guidelines.
A weird project name and idea, but was incredibly fun to build. The premise is simple, but there are a bunch of little details that hopefully make it fun to use. There’s no way for me to explain it better than you using it for yourself.
Try it on your iPhone too!
A collaboration with Micah Barrett. Frustrated with our Graphic Design department’s lack of focus on screen design and with the less-than-inspiring prompt we received for the semester’s final assignment, we decided to create a campaign to raise awareness instead.
The Opera Mini application was just approved by Apple and honestly, I’m disappointed.